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AI Insights · Timothy · July 2024

Top 5 io Games Performance in France: Q2 2024

Explore the performance of the top 5 io games in France for Q2 2024, including downloads, revenue, and active user trends on a unified platform.

Top 5 io Games Performance in France: Q2 2024

In the second quarter of 2024, the top 5 io games in France—Agar.io, Paper.io 2, Snake Clash!, Snake Rivals - io Snakes Games, and Little Big Snake—showcased diverse trends in downloads, revenue, and weekly active users. Here’s a detailed look at their performance based on data from Sensor Tower.

Agar.io experienced fluctuating weekly revenue, peaking at approximately $711 in early April and stabilizing around $491 by the end of June. Downloads showed a notable upward trend towards the end of the quarter, reaching around 5.5K in the last week of June. Weekly active users saw a slight decline early in the quarter but rebounded to approximately 17.2K by the end of June.

Paper.io 2 had consistent weekly revenue, peaking at around $503 in mid-April and tapering to $347 by the end of June. The game maintained a strong download rate, with a peak of approximately 19.7K in late April and ending the quarter with 17.7K downloads. Weekly active users peaked at around 79.4K in the final week of June, reflecting a strong player engagement.

Snake Clash! showed impressive revenue growth, peaking at about $675 in late May and maintaining around $502 by the end of June. Downloads were robust throughout the quarter, with a peak of approximately 30.3K in mid-June. Weekly active users consistently increased, reaching approximately 197.4K by the end of June, indicating a growing player base.

Snake Rivals - io Snakes Games had a varied revenue trend, peaking at about $442 in mid-April and ending the quarter at $266. Downloads fluctuated, with a peak of around 1.3K in early June. Weekly active users showed minor fluctuations, peaking at approximately 3.8K in late May and ending at 2.7K by the end of June.

Little Big Snake maintained steady weekly revenue, peaking at about $656 in early May and stabilizing around $276 by the end of June. Downloads remained relatively stable, peaking at around 824 in mid-May. Weekly active users peaked at approximately 2.9K in mid-May and ended the quarter at around 2.7K.

Sensor Tower provides detailed insights into these trends, highlighting the dynamic nature of the io games market in France. For more in-depth analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024